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Call of Duty: World at War (TM) Patch v1.7

README

Last updated 08-13-2009

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TABLE OF CONTENTS

 

I. INTRODUCTION

 

II. INSTALLATION

            Minimum System Requirements

            DirectX(R)

            Punkbuster

            Uninstalling

 

III. HOSTING A SERVER

 

           

IV. TROUBLESHOOTING

            Video issues

            Sound issues

            Internet & connectivity issues

            Miscellaneous

           

 

V. KNOWN ISSUES

           

 

VI. FIXES

           

 

VII. COPYRIGHT INFORMATION

 

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I. INTRODUCTION

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This readme file contains all the information you need to get Call of Duty: World at War Patch installed and set up on your computer and troubleshoot the latest issues that may arise during installations and setup.

 

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II. INSTALLATION

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-=MINIMUM SYSTEM REQUIREMENTS=-

 

 

SOFTWARE REQUIREMENTS:

Microsoft(R) Windows(R) XP or Windows Vista(R) (Windows 95/98/ME/2000 are unsupported)

Microsoft DirectX(R) 9.0c (included)

 

HARDWARE REQUIREMENTS:

CPU:                                        Intel(R) Pentium(R) 4 3.0 GHz or AMD(R) Athlon(TM) 64 3200+ processor or better supported

RAM:                                       512MB RAM (1GB for Windows Vista)

VIDEO CARD:                        256 MB NVIDIA(R) GeForce(R) 6600GT or better or ATI Radeon(TM) 1600XT or better

SOUND CARD:                      100% DirectX 9.0c compatible sound card

HDD SPACE:                          8.0GB of free hard drive space

CO-OP / MP HOSTING:        To host Co-op or MP matches, a 2Ghz dual-core or better processor is recommended.

INTERNET:                             Broadband connection and service required for Multiplayer Connectivity

 

 

 

 

-=DIRECTX=-

 

Call of Duty: World at War (hereafter COD:WaW) requires that your computer have the latest version of DirectX 9.0c installed in order to run. This is included with COD:WaW and will run automatically during installation of the main game, and is also available online at:

 

http://www.microsoft.com

 

In order for the game to run, Windows Vista users will need to install the update for DirectX 9.0c that is included on the game disc. This is necessary even if DirectX 10 is installed.

 

-=PUNKBUSTER(TM)=-

 

During the installation of the COD:WaW main game, you will be given the option to install Even Balance, Inc.'s PunkBuster anti-cheat system. This is optional, however if it is not installed you will not be able to play on servers that have PunkBuster enabled.

 

-=ULTRASTATS(TM)=-

 

In the extras section, you will have the option to install Ultrastats, a server side stats tracking tool for COD:WaW.

 

-=UNINSTALLING=-

 

COD:WaW can be uninstalled from your system from the Add/Remove programs section of the Windows Control Panel (Start -> Settings -> Control Panel). Select COD:WaW from the list of applications installed and select Change/Remove, then follow the instructions on screen.

 

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III. HOSTING A SERVER

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NOTE: Activision does not provide support for running or maintaining a server beyond the initial stages of launching the server. Activision only provides support for the Windows server shipped with the game

NOTE: The maximum number of supported players is 32

You will first need to determine the server type which best suits your needs, Listen or Dedicated.

A Listen server is ideal for small to mid-sized LAN games, or small internet games where all participants are able to directly connect to the server via a known IP address. Listen servers are not intended to run indefinitely. Also, Listen servers allow the host to play the game on the machine acting as the server.

A dedicated server is ideal for large LAN or internet games. Dedicated servers are able to run for long periods of time with little maintenance if properly configured. Also, dedicated server capable of appearing in the master server list for internet games. It is not possible to play on a machine hosting a dedicated server.

· Launching a listen server.
1) Launch Call of Duty: World at War multiplayer.
2) Click Start New server.
3) Select the Gametype and map.
4) Set your server name and any other options.
5) Ensure "Dedicated" is set to NO.
6) Click Start.

· Launching a dedicated server.
1) Launch Call of Duty: World at War multiplayer.
2) Click Start New Server.
3) Select the Gametype and map.
4) Set your server name and any other options.
5) Ensure "Dedicated" is set to LAN or Internet.
6) Click Start.
7) The game will now close and the server will run in a console window.

NOTE: Your dedicated server may not appear instantly in the Internet Server Browser. Please be patient.

 

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IV. TROUBLESHOOTING

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-=VIDEO ISSUES=-

 

Most video issues can be resolved by installing the latest drivers for your video card from the manufacturer's website.

 

ATI:     http://www.ati.com

NVIDIA: http://www.nvidia.com

 

 

-=SOUND ISSUES=-

 

Most sound issues can be resolved by ensuring you have the latest AC97 drivers for your sound card installed. Check the website of your sound card manufacturer for the latest AC97 driver release if you are encountering problems with audio playback.

 

 

-=INTERNET & CONNECTIVITY ISSUES=-

 

COD:WaW requires an active Internet connection for online play. If you are having problems connecting to a server, make sure your Internet connection is active (try websites, other online games, etc).

 

If you are having problems hosting a server, please ensure that your firewall and/or router are properly configured. Activision does not provide support for routers and firewalls.

 

 

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V. KNOWN ISSUES

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DIRECTX CRASH AT LAUNCH

 

If you encounter the following error: "This application has failed to start because d3dx9_34.dll was not found. Re-installing the application may fix the problem." Try installing the latest version of DirectX 9.0c (found on the game disc, or www.microsoft.com)

 

CRASH WITH REALTEK ONBOARD SOUND CARDS

 

Users with Realtek(TM) onboard sound cards and Windows(R) Vista will need to use Microsoft Audio Drivers 6.0, which can be found at www.microsoft.com

 

CRASH WITH SIGMATEL ONBOARD SOUND CARDS

 

There are issues with running the game and using Sigmatel(R) onboard sound cards. If you are experiencing this issue, and you are running the game from the primary partition, then you will need to install all Windows(R) Vista updates, and the latest Sigmatel drivers from www.dell.com.

 

If you are running the game from a secondary partition, then follow the above instructions, in addition to downloading the latest BIOS from your motherboard manufacturer.

 

PUNKBUSTER AND INSTALLATION

 

When installing COD:WaW, the user has the option to install Punkbuster(TM). If the user chooses not to install Punkbuster(TM) during the game installation, but wishes to install it after the game is installed, then they will need to uninstall the game, and reinstall it, choosing to then install Punkbuster(TM).

 

Another option is to install the standalone installer for Punkbuster(TM). For Windows(R) XP, Windows(R) XP 64, and Windows(R) Vista Ultimate users, install the PBSETUP utility which can be found at http://www.evenbalance.com/index.php?page=pbsetup.php.

 

For Windows(R) Vista Ultimate 64, Windows(R) Vista Home Premium, and Windows(R) Vista Business users, install the PBSETUP and PBSVC utility which can be found at www.evenbalance.com

 

ISSUES WITH NETGEAR WGR614v5 ROUTERS

 

Due to an issue with this hardware revision of the router, players will be unable to host a game using the Netgear WGR614v5 router. Players will, however, still be able to join a game, as long as the proper ports have been forwarded

 

WINDOWS(R) VISTA USER ACCOUNT CONTROL

 

For Windows(R) Vista Ultimate 64, Windows(R) Vista Home Premium, and Windows(R) Vista Business users , if “User Account Control” is set to on, Punkbuster(TM) will not function correctly when hosting a server. Please run the program as Administrator when attempting to host a PunkBuster server to ensure full functionality.

 

Using a Windows(R) Vista profile with no admin rights when “User Account Control” is on will prohibit you from changing the key code via the Options menu. Please run the program as Administrator when attempting change the Key Code to ensure that the change is properly updated.

 

ONLINE PROFILES

 

Online profiles are unique, and as such, once created, your player name cannot be changed without deleting the profile. You are allowed five online profiles. Your player name can only be changed for an offline profile, for use in situations such as LAN play.

 

PUNKBUSTER

 

If you do not choose to install Punkbuster when installing the game, but want to later, you will need to uninstall the game and reinstall it. Alternatively, install the PBSETUP utility which can be found at http://www.evenbalance.com/index.php?page=pbsetup.php.

 

 

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VI. FIXES

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Fixed in 1.7

 

-Fixed an MP server crash exploit.
-Fixed a voice chat crash on systems with no default recording device selected.
-Fixed an issue causing erroneous duplicate qport errors.
-Server admins can disable team switching by setting g_allow_teamchange to 0. Players will be restricted to Auto-Assign in team-based gametypes.

 

 

Fixed in 1.6

 

- 3 new Multiplayer maps: Battery (mp_drum), Breach (mp_bgate), Revolution (mp_vodka)!
- New Nazi Zombie map: Der Riese (nazi_zombie_factory), an all-new Zombie map set in a secret Nazi research facility featuring the Pack A Punch Machine, Teleporters, and many more undead hordes!
- Demo Playback can no longer affect rank.
- Favorites list now ignores filter settings.
- Fixed S&D round counting error when roundlimit is reached.
- New feature: in-game Add to Favorites.
- Friends list: green online indicator.
- Starting the game in Safe Mode will no longer toggle the "Soften Smoke Edges" graphic option.
- Fixed various crashes.
- Mods: Client will no longer join a modded Co-Op server via Game Invite unless they have that mod loaded.
- Mods: Client running a mod will be asked to unload the mod if they attempt to join an unmodded server.
- Mods: All singleplayer levels can now be run with a mod loaded.

 

 

Fixed in 1.5

 

- 3 new Multiplayer maps: Bonzai (mp_Kwai), Corrosion (mp_stalingrad), Sub Pens (mp_docks)!
- New Nazi Zombie map: Shi No Numa (nazi_zombie_sumpf) featuring Imperial Zombies, Perk machines, flaming Hell Hounds, and the deadly new Wunderwaffe DG-2!
- cg_DrawFPS 1 now only displays FPS and cg ms/frame.
- Added RCon command "teamstatus" to display players’ team information.
- COOP hosts can now kick players from their lobby.
- Fixed a spawning issue for dogs in MP.
- Fixed a pathing issue for Nazi Zombies.
- Fixed an instance of the player model displaying incorrectly.
- Some unhandled exception errors have been addressed.
- Fixed the server browser’s refresh functionality when the Source is set to ‘Favorites’.
- Added support for CODTV.
- Mods: Added joinsquad script function.
- Mods: Players can now join COOP lobbies that are hosting map names with more than eighteen characters.
- Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps.
- Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ problem.
- Mods: Increased the amount of mods displayable in the Mods menu.
- Mods: Fixed a crash related to the mod.arena file.

 

 

Fixed in 1.4

 

- 3 new Multiplayer maps: Kneedeep, Nightfire, Station!

- Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!

- Improved spawning logic.

- Auto balancing improvements.

- COOP matches already in progress are no longer counted in the browser.

- Mods: IWD’s can be placed in the usermaps folder.

- Mods: Hold Breath / Sprint functions as intended.

- Fixed lag caused by shooting at tanks.

- Rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.

- Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.

- Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.

- Martyrdom no longer causes direct impact deaths in Hardcore modes.

- “Bayonet jumping” has been disabled.

 

 

Fixed in 1.3

 

- /record and /demo enabled.

- Added Team Names to Kill loglines.

- Added Round Win and Loss loglines.

- Added Timestamp loglines.

- Added Additional action logging (took flag, destroyed headquarters, planted bomb, etc).

- Improved sound initialization for Vista - fixes loss of sound for audio devices set higher than 16 bit 48000 Hz.

- Screenshots no longer overwrite each other.

 

 

Fixed in 1.2

 

- Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle!

- Fixed exploits that allowed for power ranking servers.

- Fixed router related server authentication errors.

- Fixed HTTP Redirect functionality for downloading mods.

- Fixed sound device crashes stemming from Emulated Sound Devices.

- Fixed exploit which allowed players to color their name tag.

- Hits now register properly while targeted player is leaning.

- Enabled /cg_drawfps in multiplayer games.

- The /cg_fov dvar value no longer resets to default in between matches.

- Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.

- "Accept Game Invite" is bound to its default key, F10.

- Implemented fix for attempting to join password protected servers from the server browser.

- Fine tuned Bolt-Action Rifles for balance.

- Screenshots no longer overwrite each other.

- Fixed various multiplayer map related issues and exploits.

 

 

Fixed in 1.1

 

- Mods are now enabled in Co-op, Single Player, and Multiplayer.

- Players will now be notified when a new patch is available.

- Improvements for SLI support.

- G_Spawn: no free entities crash has been fixed.

- Server no longer runs out of script variables.

- License key is no longer required to run a Dedicated Server.

- A Dedicated Server can now be started from the Command Line via Remote Desktop Connection.

- Various fixes in Server Browser.

- Players will no longer see multiple friend invites from the same friends.

- When a player calls in a recon plane in a Hardcore match, the HUD will properly appear.

- Clan Tags will now display in game where appropriate.

- Map holes fixed

- Spawn improvements and weapon balancing

 

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VII. COPYRIGHT INFORMATION

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Uses Bink Video. Copyright (C) 1997-2007 by RAD Game Tools, Inc.

 

PunkBuster(TM) is copyright 2000-2007 by Even Balance, Inc.